Compose 9 GLUT Primitives and describe comments of your code what the character is supposed to represent.
Note: Avoid any external libraries in your homework that is not OpenGL or GLUT, unless it is a standard
library in C++.
Previously, we were working on an informal assignment in GLUT that asked you to design a character to
be used later in a project. This is the formal assignment associated with that work.
Your character must be composed of at least 8 GLUT primitives, but you are free to use more. You are to
describe in the comments of your code what the character is supposed to represent and what type of
animation you hope to use it in for an upcoming project.
You must submit only the C++ file from your (working) program, plus any header files if you happen to
be using them. If you don’t know what a header file is, then chances are you aren’t using one.
You must also submit the initial sketch of the character that you were supposed to generate for the
prior informal assignment
SAMPLE ASSIGNMENT